Re: [idvusers] Maximum Heap Size
Hi Kevin,
I'm sure some folks will chime in with their experience with max memory
size.
Specifically, I'm wanting to display relatively long animations of data
displaying isosurfaces.
We have recently added a facility to cache the data to a local disk
store. If you are running a recent build - for grids if you go to the
properties dialog of the data source there is a "Always cache to disk"
checkbox. Turning that on will result in the IDV reading in the data
timestep by timestep right when each timestep is accessed, e.g., when
the display is rendered. Once we read it we write it to disk and get rid
of it from memory. Then, when the data is accessed again (say, when the
display is re-rendered or the data is probed) we read it back from the
local disk.
The "Delay" field is how long the IDV waits until it gets rid of the
data from memory. For example, if you are probing the data you might
want to increase the delay so the IDV doesn't keep going to disk every
time the probe moves.
This is a user option because you do take a performance hit in the IO to
local disk. But, it will dramatically reduce memory usage.
A caveat - this is fairly new the past 6 weeks or so but it seems to be
working pretty well.
-Jeff