Hi Ugo,
> The other problem of colouring them black, is that they are still there,
> and may shade the axis. Furthermore, colouring them black at a user
> level would mean the need of a colour table with black.
> . . .
Hopefully the following code will help:
GraphicsModeControl mode = display.getGraphicsModeControl();
mode.setTextureEnable(false);
mode.setMissingTransparent(true);
This should disable texture mapping and force missing data to
be transparent. Please let me know if this does not help.
Bill
----------------------------------------------------------
Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706
hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738
http://www.ssec.wisc.edu/~billh/vis.html