Re: ScalarMap cannot belong to two Displays

yeah, that's how I'm doing it.  My problem was that you now have to
destroy() the old DisplayImpl before assigning a new one.

thanks!

-john

"From: Bill Hibbard " wrote:
> 
> > I needed to override it
> > in order to use my own subclass of DisplayRendererJ3D, which I have
> > created in order to us my subclass of MouseBehaviorJ3D.  Is there a
> > better way for me to do this (to use my own mouse beheavior)?
> 
> See http://www.unidata.ucar.edu/glimpse/visad-list/2255
> for a recent and better solution to this problem.
> 
> Bill


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