Hi
I am having problems destroying my DisplayImplJ3D objects.
I have a store that holds a number of 3D displays and which can be displayed
in a frame
when selected. However when I close the frame the memory used up when
creating the
displays does not get released.
How can I free up this memory??
Here is the destroy method of my DisplayImplJ3D class:
public void destroy() throws VisADException, RemoteException
{
DisplayRendererJ3D renderer = (DisplayRendererJ3D)
getDisplayRenderer();
VisADCanvasJ3D canvas = renderer.getCanvas();
canvas.stop();
super.destroy();
}
thanks in advance
Kieran Neeson
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