Hi-
I have a 3D display with a particular aspect setting. I
want to create a matrix that would correspond to the
overhead view (z pos on top), with the aspect ratio applied.
I can't just call getMatrix() because the box might be
rotated.
I looked at the code down in ProjectionControlJ3D which does
this when you use setAspect, but I'd like to avoid the
java3D specific references.
I'm wondering if I can get the same effect with some combination
of multiply_matrix. I'm thinking that the default box would be:
make_matrix(0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0);
but I'm not sure how to apply the aspect ratio to this.
Any help would be appreciated.
Thanks,
Don
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Don Murray UCAR Unidata Program
dmurray@xxxxxxxxxxxxxxxx P.O. Box 3000
(303) 497-8628 Boulder, CO 80307
http://www.unidata.ucar.edu/staff/donm
"Time makes everyone interesting, even YOU!"
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