Hi Bill,
I'm sure you're right but I don't know how to use the Delaunay Custom...
I've got the points (a float[3][Nb of samples]) and the tetrahedrons
(int [Nb of tetra][4]). I use the DelaunayCustom constructor with that
datas and use an Irregular3DSet(RealTupleTyple, points, null, null,
null, delaunay).
I can see the points put they are not connected !
So my question is : how can I connecte this points to see the tetrahedra
???
Thanks
-Sylvain-
"From: Bill Hibbard " wrote:
>
> Hi Sylvian,
>
> > Is there anybody who knows how to display a mesh already existant
> > (DelaunayCustom...) ?
> > I already try to applicate the method used in Delaunay.java but it takes
> > too much memory and too much time...
> > I have models with hundreds of tetrahedrons (and more )...
>
> The memory and time for hundreds of tetrahedra will be very small
> (KBs or at worst 100KBs) compared to the memory and time for the
> JVM itself and a Swing GUI (many MBs). What does take time is a
> triangulation, but this is not necessary with DelaunayCustom and
> as you say an existing mesh.
>
> Cheers,
> Bill